Showing posts with label Reflection. Show all posts
Showing posts with label Reflection. Show all posts

Thursday, November 28, 2019


DIRT Marksheet 7 – H409 Music Videos Artist representations in mv’s

Name:                                      Date:
AO1: Demonstrate knowledge and understanding of the theoretical framework of media and contexts of media and their influence
Assessment Objectives AO1: 1a 1b – Demonstrate knowledge and understanding of the theoretical framework of media.
AO1 Total: 10 marks.

The content below is not prescriptive and all valid points should be credited. It is not expected that responses will include all of the points listed.
AO1:1 How producers may choose to include different representations in music videos to promote the artist(s), for example:
· producers of music videos may construct representations of the artist(s) that emphasise key aspects of their image, such as their performance prowess, which depending on the genre of music video could be high paced, coordinated dance routines, or performance highlighting the artist’s (or artists’) musical prowess and artistry, or narrative performance highlighting the artist’s (or artists’) image. Music videos may focus on one element of those highlighted above in depth but producers are more likely to select a combination of these elements to strongly emphasise key aspects of the artist’s (or artists’) mediated image.
 · producers of music videos may construct representations of the target audience for the artist(s), for example the storyline of narrative elements of a music video may feature representations (or idealised representations) of fans (the target audience) interacting with the artist(s) in order to elicit within fans a feeling of belonging and loyalty with regard to the mediated image and/or music of the artist’s (or artists’).
· producers of music videos may promote the artist(s) to their fan-base (target audience) through elicit value-transference to the artist(s) through representations other than those of the artist(s), for example: o through artistic excellence and high production values, e.g. a highly cinematic in style narrative music video; or through more abstract, ‘high art’ expressionist videos (that may be live action, animated or feature digital CGI; or feature a combination of these elements) that appeal to the artist’s (or artists’) fan-base (target audience) o through the use of glamour, for example, featuring representations artist(s) through the use of performers (which may be real, digital or animated) in ‘glamorous’ and / or highly aspirational situations o music videos may also elicit value

· List A videos using social realist representation of ‘street life’ to represent the authenticity and cultural currency of the Corinne Bailey Rae video, aiming to transfer that value of transcendence to the artist
· the use of intertextual, postmodern representations in List B videos. the cinĂ©philiac recreation of Spielbergian 80s suburban America in the David Guetta video
· the use of messages and viewpoints in videos that aim to bolster the image of the artist and chime with those of the positioned audience - the very filmic representation of teenage alienation in Guetta’s video creates an ambiguous message that adds to the sophistication of Guetta’s image and fits the large-scale nature of the song.
·         Comprehensive demonstration of knowledge and understanding of representations in music videos.
·         Comprehensive, detailed and accurate knowledge and understanding of representations in music videos.
·         Clear and precise and balanced explanation of how representations are chosen to promote the artist(s) in music videos.
7–10  Answer is supported by detailed and accurate reference to one set music video.
4–6  An adequate demonstration of knowledge and understanding of representations in music videos.
·         Adequate and generally accurate knowledge and understanding of representations in music videos.
· Generally accurate explanation of how representations are chosen to promote the artist(s) in music videos.
· Answer is supported by general accurate reference to one set music video
1–3 A minimal demonstration of knowledge and understanding of representations in music videos. · Knowledge of representation in music videos is minimal, demonstrating little understanding.
· Explanation of how representations are used in music videos is minimal and may not always be accurate. · Reference to a set music video to support the answer is minimal and may be inaccurate.
0 No response or no response worthy of credit.

Have a look at all the points you could have made from Miss Brookes’ feedback (next page) and reflect on what you did well and what was missing.


Identify a strength or strengths in your assessment:

Identifying shots








What are the areas you need to improve?


Make sure to answer the question






What do you need to focus on for your next music video assessment?

Gendered stereotype
Focus, grey concrete blurred focus, brutal
Long shot reveals young woman-isolated against concrete walls, reaction shot shows her vulnerability
Secondary characters are introduced discourse challenges-stereotypes
Montage editing briefly used to allow audience to construct meaning
Parallel sounds match visual images
Connotations that whoever you are you can transcend poverty and inequality
Initial stereotypes of angry homeless man and uncaring businessman are suggested and then challenged
Urban connotations












Wednesday, December 12, 2018

Daily Mail Front Cover



We were asked to create a realistic front cover of the Daily Mail using either publisher or InDesign. I used Publisher because I have previous experience with using it and it is more simple. I used tools such as Whitman, which allowed me to find fonts to use in the newspaper and the Snipping Tool to get the title into the Front Cover. The biggest obstacle of the task was finding the fonts and sizes to use for the text in the Newspaper, because even though Whitman was useful, it didn't provide fonts for the article and didn't allow letters to be of any other color than black.
We were given a briefing of what should be on the front cover, such as Christmas, Obesity lowering the IQ of children,  Ant McPartlin being the final surprise  or ladybirds carrying STIs. I chose the Obesity story to be the main one, since it seemed to be something Daily Mail would choose. The image of Ant on the right, although not relevant to the main story, makes it seem more severe because he looks so negative. To balance out the negativity below, the Christmas advert is bright and pleasant, with bright, eye-catching colors. If I were to re-do it, I would change the font of the article text and the color of the Christmas advert.









Friday, October 19, 2018

Mental Health advert


We were asked to create an advert focusing on disabilities and not given a target audience. Our focus was mental illness, specifically schizophrenia, because many people who suffer from this condition go diagnosed for years , and depression, which is a common mental disorder.  Specifically, we were focusing on mental health disorders in teenagers/young people in High school because of the common assumption that they do not suffer from mental disorders even though suicide is the third leading cause of death in people aged between 18-24. We filmed as a charity raising awareness about depression and schizophrenia, called Zoloft. The logo of our charity can be seen during the advert. It is memorable and looks professional and authentic. These are the roles we assigned to each person:


Rob: Editor, actor
Tom: Camera, actor
Grace:Production assistant, actor
Sofya: Blogger, actor



Shot
Details
#1
1 sec

CU. EYE LEVEL
Person with schizophrenia.

SFX
Ringing noise in the back

CUT.
#2
½ second


ECU. EYE LEVEL
Shot of ear

SFX
Ringing noise continues

CUT.
#3
3 seconds



POV.
Shot of kids talking/or playing football

SFX
Ringing noise continues

GLITCH TRANSITION.
#4
2 seconds
POV.
Person staring at schizophrenic person from a distance.

SFX
Ringing noise gets louder


GLITCH TRANSITION.
#5
2 seconds
POV.
Person staring at schizophrenic person from a distance gets closer.

SFX
Ringing noise gets louder


GLITCH TRANSITION.
#6
2 seconds
POV.
Person staring at schizophrenic person from a distance gets closer.

SFX
Ringing noise gets louder


GLITCH TRANSITION.
#7
3 seconds
POV.
shot returns kids talking/or playing football
SFX
Ringing noise continues

GLITCH TRANSITION.



Above is a shot by shot break down of the first part of the advert. 

essay

3* ‘Representations of social, cultural and historical events can vary within long form television dramas from different countries.’ Discus...