Minecraft: Introduction
Minecraft was originally created as
“Cave game” in 2009 by Markus Notch Persson, a Swedish games designer. It was
then fully developed by Mojang and released to the public on 17 May 2009.
The game has infinite terrain and
no specific goal so the player can spend as much time as they want creating and
editing their own world, which is the main purpose of the game. It is a sandbox
game since everything the player creates is a product of their own creativity and
imagination. You create things by mining and then using the cubes you acquired to
build whatever is required.
Modes of play
The five game modes in Minecraft
are Survival, Creative, Adventure, Spectator and Hard-core. The two most
popular being Creative and Survival.
Creative mode gained popularity
because it gives the player infinite resources to create and there is no health
or hunger bar to interrupt the creation process. The player also gains the
ability to fly and mobs are passive towards them, which would be appealing to
people who want to build and produce.
Survival mode gained popularity
because despite Minecraft having no goal in theory, the player is required to
expand their shelter, gather resources and add to their capabilities. In this
mode you can get trophies and points which would interest players with an
interest in Action games
Commercial success
Minecraft’s initial reception
wasn’t commercially viable, seen more as a niche product for players with
expert knowledge of computers and programming. The game wasn’t really
publically advertised and mostly got around through word of mouth and small
magazines, however by January 2011, the beta-version of the game had passed
over one million purchases in just only a month, and by April 2011 Persson
estimated that US$33 million of revenue had been made. In November 2011, prior
to the game’s official release, Minecraft had over 16 million registered users
and 4 million purchases. Because it was released across multiple platforms
interactivity was increased and many people enjoyed the fact that they could
interact with friends despite not having the same devices.
Influence
Minecraft had a lot of influence
over the movement on social media. It allowed players to create walk-throughs
and videos showing them playing Minecraft which created a community of people
who share the love of Minecraft. Social networks such as Twitch also promoted
Minecraft and many influencers jumped on the band wagon of promoting Minecraft.
The continued development of fan made media across social media
platforms and dedicated fan sites and blogs allowed Minecraft’s influence to
widely spread.
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